index.d.ts 18 KB

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  1. /// <reference types="node" />
  2. /// <reference types="node" />
  3. /// <reference types="node" />
  4. import http = require("http");
  5. import type { Server as HTTPSServer } from "https";
  6. import type { Http2SecureServer, Http2Server } from "http2";
  7. import type { ServerOptions as EngineOptions, AttachOptions, BaseServer } from "engine.io";
  8. import { ExtendedError, Namespace, ServerReservedEventsMap } from "./namespace";
  9. import { Adapter, Room, SocketId } from "socket.io-adapter";
  10. import * as parser from "socket.io-parser";
  11. import type { Encoder } from "socket.io-parser";
  12. import { Socket, DisconnectReason } from "./socket";
  13. import type { BroadcastOperator, RemoteSocket } from "./broadcast-operator";
  14. import { EventsMap, DefaultEventsMap, EventParams, StrictEventEmitter, EventNames, DecorateAcknowledgementsWithTimeoutAndMultipleResponses, AllButLast, Last, RemoveAcknowledgements, EventNamesWithAck, FirstNonErrorArg } from "./typed-events";
  15. declare type ParentNspNameMatchFn = (name: string, auth: {
  16. [key: string]: any;
  17. }, fn: (err: Error | null, success: boolean) => void) => void;
  18. declare type AdapterConstructor = typeof Adapter | ((nsp: Namespace) => Adapter);
  19. declare type TServerInstance = http.Server | HTTPSServer | Http2SecureServer | Http2Server;
  20. interface ServerOptions extends EngineOptions, AttachOptions {
  21. /**
  22. * name of the path to capture
  23. * @default "/socket.io"
  24. */
  25. path: string;
  26. /**
  27. * whether to serve the client files
  28. * @default true
  29. */
  30. serveClient: boolean;
  31. /**
  32. * the adapter to use
  33. * @default the in-memory adapter (https://github.com/socketio/socket.io-adapter)
  34. */
  35. adapter: AdapterConstructor;
  36. /**
  37. * the parser to use
  38. * @default the default parser (https://github.com/socketio/socket.io-parser)
  39. */
  40. parser: any;
  41. /**
  42. * how many ms before a client without namespace is closed
  43. * @default 45000
  44. */
  45. connectTimeout: number;
  46. /**
  47. * Whether to enable the recovery of connection state when a client temporarily disconnects.
  48. *
  49. * The connection state includes the missed packets, the rooms the socket was in and the `data` attribute.
  50. */
  51. connectionStateRecovery: {
  52. /**
  53. * The backup duration of the sessions and the packets.
  54. *
  55. * @default 120000 (2 minutes)
  56. */
  57. maxDisconnectionDuration?: number;
  58. /**
  59. * Whether to skip middlewares upon successful connection state recovery.
  60. *
  61. * @default true
  62. */
  63. skipMiddlewares?: boolean;
  64. };
  65. /**
  66. * Whether to remove child namespaces that have no sockets connected to them
  67. * @default false
  68. */
  69. cleanupEmptyChildNamespaces: boolean;
  70. }
  71. /**
  72. * Represents a Socket.IO server.
  73. *
  74. * @example
  75. * import { Server } from "socket.io";
  76. *
  77. * const io = new Server();
  78. *
  79. * io.on("connection", (socket) => {
  80. * console.log(`socket ${socket.id} connected`);
  81. *
  82. * // send an event to the client
  83. * socket.emit("foo", "bar");
  84. *
  85. * socket.on("foobar", () => {
  86. * // an event was received from the client
  87. * });
  88. *
  89. * // upon disconnection
  90. * socket.on("disconnect", (reason) => {
  91. * console.log(`socket ${socket.id} disconnected due to ${reason}`);
  92. * });
  93. * });
  94. *
  95. * io.listen(3000);
  96. */
  97. export declare class Server<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ServerSideEvents, RemoveAcknowledgements<EmitEvents>, ServerReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData>> {
  98. readonly sockets: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
  99. /**
  100. * A reference to the underlying Engine.IO server.
  101. *
  102. * @example
  103. * const clientsCount = io.engine.clientsCount;
  104. *
  105. */
  106. engine: BaseServer;
  107. /** @private */
  108. readonly _parser: typeof parser;
  109. /** @private */
  110. readonly encoder: Encoder;
  111. /**
  112. * @private
  113. */
  114. _nsps: Map<string, Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>>;
  115. private parentNsps;
  116. /**
  117. * A subset of the {@link parentNsps} map, only containing {@link ParentNamespace} which are based on a regular
  118. * expression.
  119. *
  120. * @private
  121. */
  122. private parentNamespacesFromRegExp;
  123. private _adapter?;
  124. private _serveClient;
  125. private readonly opts;
  126. private eio;
  127. private _path;
  128. private clientPathRegex;
  129. /**
  130. * @private
  131. */
  132. _connectTimeout: number;
  133. private httpServer;
  134. private _corsMiddleware;
  135. /**
  136. * Server constructor.
  137. *
  138. * @param srv http server, port, or options
  139. * @param [opts]
  140. */
  141. constructor(opts?: Partial<ServerOptions>);
  142. constructor(srv?: TServerInstance | number, opts?: Partial<ServerOptions>);
  143. constructor(srv: undefined | Partial<ServerOptions> | TServerInstance | number, opts?: Partial<ServerOptions>);
  144. get _opts(): Partial<ServerOptions>;
  145. /**
  146. * Sets/gets whether client code is being served.
  147. *
  148. * @param v - whether to serve client code
  149. * @return self when setting or value when getting
  150. */
  151. serveClient(v: boolean): this;
  152. serveClient(): boolean;
  153. serveClient(v?: boolean): this | boolean;
  154. /**
  155. * Executes the middleware for an incoming namespace not already created on the server.
  156. *
  157. * @param name - name of incoming namespace
  158. * @param auth - the auth parameters
  159. * @param fn - callback
  160. *
  161. * @private
  162. */
  163. _checkNamespace(name: string, auth: {
  164. [key: string]: any;
  165. }, fn: (nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData> | false) => void): void;
  166. /**
  167. * Sets the client serving path.
  168. *
  169. * @param {String} v pathname
  170. * @return {Server|String} self when setting or value when getting
  171. */
  172. path(v: string): this;
  173. path(): string;
  174. path(v?: string): this | string;
  175. /**
  176. * Set the delay after which a client without namespace is closed
  177. * @param v
  178. */
  179. connectTimeout(v: number): this;
  180. connectTimeout(): number;
  181. connectTimeout(v?: number): this | number;
  182. /**
  183. * Sets the adapter for rooms.
  184. *
  185. * @param v pathname
  186. * @return self when setting or value when getting
  187. */
  188. adapter(): AdapterConstructor | undefined;
  189. adapter(v: AdapterConstructor): this;
  190. /**
  191. * Attaches socket.io to a server or port.
  192. *
  193. * @param srv - server or port
  194. * @param opts - options passed to engine.io
  195. * @return self
  196. */
  197. listen(srv: TServerInstance | number, opts?: Partial<ServerOptions>): this;
  198. /**
  199. * Attaches socket.io to a server or port.
  200. *
  201. * @param srv - server or port
  202. * @param opts - options passed to engine.io
  203. * @return self
  204. */
  205. attach(srv: TServerInstance | number, opts?: Partial<ServerOptions>): this;
  206. attachApp(app: any, opts?: Partial<ServerOptions>): void;
  207. /**
  208. * Initialize engine
  209. *
  210. * @param srv - the server to attach to
  211. * @param opts - options passed to engine.io
  212. * @private
  213. */
  214. private initEngine;
  215. /**
  216. * Attaches the static file serving.
  217. *
  218. * @param srv http server
  219. * @private
  220. */
  221. private attachServe;
  222. /**
  223. * Handles a request serving of client source and map
  224. *
  225. * @param req
  226. * @param res
  227. * @private
  228. */
  229. private serve;
  230. /**
  231. * @param filename
  232. * @param req
  233. * @param res
  234. * @private
  235. */
  236. private static sendFile;
  237. /**
  238. * Binds socket.io to an engine.io instance.
  239. *
  240. * @param engine engine.io (or compatible) server
  241. * @return self
  242. */
  243. bind(engine: BaseServer): this;
  244. /**
  245. * Called with each incoming transport connection.
  246. *
  247. * @param {engine.Socket} conn
  248. * @return self
  249. * @private
  250. */
  251. private onconnection;
  252. /**
  253. * Looks up a namespace.
  254. *
  255. * @example
  256. * // with a simple string
  257. * const myNamespace = io.of("/my-namespace");
  258. *
  259. * // with a regex
  260. * const dynamicNsp = io.of(/^\/dynamic-\d+$/).on("connection", (socket) => {
  261. * const namespace = socket.nsp; // newNamespace.name === "/dynamic-101"
  262. *
  263. * // broadcast to all clients in the given sub-namespace
  264. * namespace.emit("hello");
  265. * });
  266. *
  267. * @param name - nsp name
  268. * @param fn optional, nsp `connection` ev handler
  269. */
  270. of(name: string | RegExp | ParentNspNameMatchFn, fn?: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void): Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
  271. /**
  272. * Closes server connection
  273. *
  274. * @param [fn] optional, called as `fn([err])` on error OR all conns closed
  275. */
  276. close(fn?: (err?: Error) => void): void;
  277. /**
  278. * Registers a middleware, which is a function that gets executed for every incoming {@link Socket}.
  279. *
  280. * @example
  281. * io.use((socket, next) => {
  282. * // ...
  283. * next();
  284. * });
  285. *
  286. * @param fn - the middleware function
  287. */
  288. use(fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void): this;
  289. /**
  290. * Targets a room when emitting.
  291. *
  292. * @example
  293. * // the “foo” event will be broadcast to all connected clients in the “room-101” room
  294. * io.to("room-101").emit("foo", "bar");
  295. *
  296. * // with an array of rooms (a client will be notified at most once)
  297. * io.to(["room-101", "room-102"]).emit("foo", "bar");
  298. *
  299. * // with multiple chained calls
  300. * io.to("room-101").to("room-102").emit("foo", "bar");
  301. *
  302. * @param room - a room, or an array of rooms
  303. * @return a new {@link BroadcastOperator} instance for chaining
  304. */
  305. to(room: Room | Room[]): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
  306. /**
  307. * Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases:
  308. *
  309. * @example
  310. * // disconnect all clients in the "room-101" room
  311. * io.in("room-101").disconnectSockets();
  312. *
  313. * @param room - a room, or an array of rooms
  314. * @return a new {@link BroadcastOperator} instance for chaining
  315. */
  316. in(room: Room | Room[]): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
  317. /**
  318. * Excludes a room when emitting.
  319. *
  320. * @example
  321. * // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room
  322. * io.except("room-101").emit("foo", "bar");
  323. *
  324. * // with an array of rooms
  325. * io.except(["room-101", "room-102"]).emit("foo", "bar");
  326. *
  327. * // with multiple chained calls
  328. * io.except("room-101").except("room-102").emit("foo", "bar");
  329. *
  330. * @param room - a room, or an array of rooms
  331. * @return a new {@link BroadcastOperator} instance for chaining
  332. */
  333. except(room: Room | Room[]): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
  334. /**
  335. * Sends a `message` event to all clients.
  336. *
  337. * This method mimics the WebSocket.send() method.
  338. *
  339. * @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send
  340. *
  341. * @example
  342. * io.send("hello");
  343. *
  344. * // this is equivalent to
  345. * io.emit("message", "hello");
  346. *
  347. * @return self
  348. */
  349. send(...args: EventParams<EmitEvents, "message">): this;
  350. /**
  351. * Sends a `message` event to all clients. Alias of {@link send}.
  352. *
  353. * @return self
  354. */
  355. write(...args: EventParams<EmitEvents, "message">): this;
  356. /**
  357. * Sends a message to the other Socket.IO servers of the cluster.
  358. *
  359. * @example
  360. * io.serverSideEmit("hello", "world");
  361. *
  362. * io.on("hello", (arg1) => {
  363. * console.log(arg1); // prints "world"
  364. * });
  365. *
  366. * // acknowledgements (without binary content) are supported too:
  367. * io.serverSideEmit("ping", (err, responses) => {
  368. * if (err) {
  369. * // some servers did not acknowledge the event in the given delay
  370. * } else {
  371. * console.log(responses); // one response per server (except the current one)
  372. * }
  373. * });
  374. *
  375. * io.on("ping", (cb) => {
  376. * cb("pong");
  377. * });
  378. *
  379. * @param ev - the event name
  380. * @param args - an array of arguments, which may include an acknowledgement callback at the end
  381. */
  382. serverSideEmit<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: EventParams<DecorateAcknowledgementsWithTimeoutAndMultipleResponses<ServerSideEvents>, Ev>): boolean;
  383. /**
  384. * Sends a message and expect an acknowledgement from the other Socket.IO servers of the cluster.
  385. *
  386. * @example
  387. * try {
  388. * const responses = await io.serverSideEmitWithAck("ping");
  389. * console.log(responses); // one response per server (except the current one)
  390. * } catch (e) {
  391. * // some servers did not acknowledge the event in the given delay
  392. * }
  393. *
  394. * @param ev - the event name
  395. * @param args - an array of arguments
  396. *
  397. * @return a Promise that will be fulfilled when all servers have acknowledged the event
  398. */
  399. serverSideEmitWithAck<Ev extends EventNamesWithAck<ServerSideEvents>>(ev: Ev, ...args: AllButLast<EventParams<ServerSideEvents, Ev>>): Promise<FirstNonErrorArg<Last<EventParams<ServerSideEvents, Ev>>>[]>;
  400. /**
  401. * Gets a list of socket ids.
  402. *
  403. * @deprecated this method will be removed in the next major release, please use {@link Server#serverSideEmit} or
  404. * {@link Server#fetchSockets} instead.
  405. */
  406. allSockets(): Promise<Set<SocketId>>;
  407. /**
  408. * Sets the compress flag.
  409. *
  410. * @example
  411. * io.compress(false).emit("hello");
  412. *
  413. * @param compress - if `true`, compresses the sending data
  414. * @return a new {@link BroadcastOperator} instance for chaining
  415. */
  416. compress(compress: boolean): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
  417. /**
  418. * Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
  419. * receive messages (because of network slowness or other issues, or because they’re connected through long polling
  420. * and is in the middle of a request-response cycle).
  421. *
  422. * @example
  423. * io.volatile.emit("hello"); // the clients may or may not receive it
  424. *
  425. * @return a new {@link BroadcastOperator} instance for chaining
  426. */
  427. get volatile(): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
  428. /**
  429. * Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
  430. *
  431. * @example
  432. * // the “foo” event will be broadcast to all connected clients on this node
  433. * io.local.emit("foo", "bar");
  434. *
  435. * @return a new {@link BroadcastOperator} instance for chaining
  436. */
  437. get local(): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
  438. /**
  439. * Adds a timeout in milliseconds for the next operation.
  440. *
  441. * @example
  442. * io.timeout(1000).emit("some-event", (err, responses) => {
  443. * if (err) {
  444. * // some clients did not acknowledge the event in the given delay
  445. * } else {
  446. * console.log(responses); // one response per client
  447. * }
  448. * });
  449. *
  450. * @param timeout
  451. */
  452. timeout(timeout: number): BroadcastOperator<import("./typed-events").DecorateAcknowledgements<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>>, SocketData>;
  453. /**
  454. * Returns the matching socket instances.
  455. *
  456. * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
  457. *
  458. * @example
  459. * // return all Socket instances
  460. * const sockets = await io.fetchSockets();
  461. *
  462. * // return all Socket instances in the "room1" room
  463. * const sockets = await io.in("room1").fetchSockets();
  464. *
  465. * for (const socket of sockets) {
  466. * console.log(socket.id);
  467. * console.log(socket.handshake);
  468. * console.log(socket.rooms);
  469. * console.log(socket.data);
  470. *
  471. * socket.emit("hello");
  472. * socket.join("room1");
  473. * socket.leave("room2");
  474. * socket.disconnect();
  475. * }
  476. */
  477. fetchSockets(): Promise<RemoteSocket<EmitEvents, SocketData>[]>;
  478. /**
  479. * Makes the matching socket instances join the specified rooms.
  480. *
  481. * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
  482. *
  483. * @example
  484. *
  485. * // make all socket instances join the "room1" room
  486. * io.socketsJoin("room1");
  487. *
  488. * // make all socket instances in the "room1" room join the "room2" and "room3" rooms
  489. * io.in("room1").socketsJoin(["room2", "room3"]);
  490. *
  491. * @param room - a room, or an array of rooms
  492. */
  493. socketsJoin(room: Room | Room[]): void;
  494. /**
  495. * Makes the matching socket instances leave the specified rooms.
  496. *
  497. * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
  498. *
  499. * @example
  500. * // make all socket instances leave the "room1" room
  501. * io.socketsLeave("room1");
  502. *
  503. * // make all socket instances in the "room1" room leave the "room2" and "room3" rooms
  504. * io.in("room1").socketsLeave(["room2", "room3"]);
  505. *
  506. * @param room - a room, or an array of rooms
  507. */
  508. socketsLeave(room: Room | Room[]): void;
  509. /**
  510. * Makes the matching socket instances disconnect.
  511. *
  512. * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
  513. *
  514. * @example
  515. * // make all socket instances disconnect (the connections might be kept alive for other namespaces)
  516. * io.disconnectSockets();
  517. *
  518. * // make all socket instances in the "room1" room disconnect and close the underlying connections
  519. * io.in("room1").disconnectSockets(true);
  520. *
  521. * @param close - whether to close the underlying connection
  522. */
  523. disconnectSockets(close?: boolean): void;
  524. }
  525. export { Socket, DisconnectReason, ServerOptions, Namespace, BroadcastOperator, RemoteSocket, };
  526. export { Event } from "./socket";