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- /// <reference types="node" />
- import { EventEmitter } from "events";
- /**
- * A public ID, sent by the server at the beginning of the Socket.IO session and which can be used for private messaging
- */
- export type SocketId = string;
- /**
- * A private ID, sent by the server at the beginning of the Socket.IO session and used for connection state recovery
- * upon reconnection
- */
- export type PrivateSessionId = string;
- export type Room = string;
- export interface BroadcastFlags {
- volatile?: boolean;
- compress?: boolean;
- local?: boolean;
- broadcast?: boolean;
- binary?: boolean;
- timeout?: number;
- }
- export interface BroadcastOptions {
- rooms: Set<Room>;
- except?: Set<Room>;
- flags?: BroadcastFlags;
- }
- interface SessionToPersist {
- sid: SocketId;
- pid: PrivateSessionId;
- rooms: Room[];
- data: unknown;
- }
- export type Session = SessionToPersist & {
- missedPackets: unknown[][];
- };
- export declare class Adapter extends EventEmitter {
- readonly nsp: any;
- rooms: Map<Room, Set<SocketId>>;
- sids: Map<SocketId, Set<Room>>;
- private readonly encoder;
- /**
- * In-memory adapter constructor.
- *
- * @param {Namespace} nsp
- */
- constructor(nsp: any);
- /**
- * To be overridden
- */
- init(): Promise<void> | void;
- /**
- * To be overridden
- */
- close(): Promise<void> | void;
- /**
- * Returns the number of Socket.IO servers in the cluster
- *
- * @public
- */
- serverCount(): Promise<number>;
- /**
- * Adds a socket to a list of room.
- *
- * @param {SocketId} id the socket id
- * @param {Set<Room>} rooms a set of rooms
- * @public
- */
- addAll(id: SocketId, rooms: Set<Room>): Promise<void> | void;
- /**
- * Removes a socket from a room.
- *
- * @param {SocketId} id the socket id
- * @param {Room} room the room name
- */
- del(id: SocketId, room: Room): Promise<void> | void;
- private _del;
- /**
- * Removes a socket from all rooms it's joined.
- *
- * @param {SocketId} id the socket id
- */
- delAll(id: SocketId): void;
- /**
- * Broadcasts a packet.
- *
- * Options:
- * - `flags` {Object} flags for this packet
- * - `except` {Array} sids that should be excluded
- * - `rooms` {Array} list of rooms to broadcast to
- *
- * @param {Object} packet the packet object
- * @param {Object} opts the options
- * @public
- */
- broadcast(packet: any, opts: BroadcastOptions): void;
- /**
- * Broadcasts a packet and expects multiple acknowledgements.
- *
- * Options:
- * - `flags` {Object} flags for this packet
- * - `except` {Array} sids that should be excluded
- * - `rooms` {Array} list of rooms to broadcast to
- *
- * @param {Object} packet the packet object
- * @param {Object} opts the options
- * @param clientCountCallback - the number of clients that received the packet
- * @param ack - the callback that will be called for each client response
- *
- * @public
- */
- broadcastWithAck(packet: any, opts: BroadcastOptions, clientCountCallback: (clientCount: number) => void, ack: (...args: any[]) => void): void;
- private _encode;
- /**
- * Gets a list of sockets by sid.
- *
- * @param {Set<Room>} rooms the explicit set of rooms to check.
- */
- sockets(rooms: Set<Room>): Promise<Set<SocketId>>;
- /**
- * Gets the list of rooms a given socket has joined.
- *
- * @param {SocketId} id the socket id
- */
- socketRooms(id: SocketId): Set<Room> | undefined;
- /**
- * Returns the matching socket instances
- *
- * @param opts - the filters to apply
- */
- fetchSockets(opts: BroadcastOptions): Promise<any[]>;
- /**
- * Makes the matching socket instances join the specified rooms
- *
- * @param opts - the filters to apply
- * @param rooms - the rooms to join
- */
- addSockets(opts: BroadcastOptions, rooms: Room[]): void;
- /**
- * Makes the matching socket instances leave the specified rooms
- *
- * @param opts - the filters to apply
- * @param rooms - the rooms to leave
- */
- delSockets(opts: BroadcastOptions, rooms: Room[]): void;
- /**
- * Makes the matching socket instances disconnect
- *
- * @param opts - the filters to apply
- * @param close - whether to close the underlying connection
- */
- disconnectSockets(opts: BroadcastOptions, close: boolean): void;
- private apply;
- private computeExceptSids;
- /**
- * Send a packet to the other Socket.IO servers in the cluster
- * @param packet - an array of arguments, which may include an acknowledgement callback at the end
- */
- serverSideEmit(packet: any[]): void;
- /**
- * Save the client session in order to restore it upon reconnection.
- */
- persistSession(session: SessionToPersist): void;
- /**
- * Restore the session and find the packets that were missed by the client.
- * @param pid
- * @param offset
- */
- restoreSession(pid: PrivateSessionId, offset: string): Promise<Session>;
- }
- export declare class SessionAwareAdapter extends Adapter {
- readonly nsp: any;
- private readonly maxDisconnectionDuration;
- private sessions;
- private packets;
- constructor(nsp: any);
- persistSession(session: SessionToPersist): void;
- restoreSession(pid: PrivateSessionId, offset: string): Promise<Session>;
- broadcast(packet: any, opts: BroadcastOptions): void;
- }
- export {};
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